July 11th 1804 Hamilton vs Burr Scenario

On July 11th 1804 Aaron Burr shot Alexander Hamilton in a duel near Weehawken New Jersey. The duel pitted two political power houses who wanted to settle their differences once and for all.

Wargame

2 players

Custom rules

3×3 terrain

Densely wooded terrain

3 models per side

This was a different scenario to write compared to many other fights. I didn’t want the game to hinge on a single die roll, but rather on movement.

Set-up

Each team of three should be set up within 2” of the table edge. The goal is to kill the leader of the other side. Each model gets a flintlock pistol and a dagger.

A game round starts with a roll off. The winner goes first. That player may activate one model. Then the 2nd player may activate two models. The first player activates their remaining two models. The 2nd player activates their final model.

When you activate a model you can do the following things;

Reload in cover

Shoot and cover

Move and shoot

Move and cover

Move and run

Move and attack

Run and attack

Movement

Models move 4” they can run an additional 2” but they sacrifice their ability to shoot, or cover.

Shooting ranges are 0-4” short range, 4” to 6” standard range, and 6” to 9” long range.

Shooting Modifiers

Regular shooting you hit on a 5+ on a d6

Short range +1

Did not move +1

Long range -1

Target in cover -1

Not having a clear line of sight -1

After shooting your gun is empty and must be reloaded. You cannot move and reload.

To attack you must be within 1” of an enemy. A successful attack hits on a 4+. The only modifier is if you successfully ran and attacked +1.

To successfully run and attack you must declare the attempt and roll a 4+. On a failed roll your model should move half the distance towards the model you were charging.

After being shot or stabbed successfully, the model that was attacked should see what happens. On a 5 or 6 no damage occurs. On a 2,3 or 4, the model is wounded. On a 1 the model is killed.

Leader models (Burr and Hamilton) can have 1 wound, but on the 2nd they are killed. Their aids will flee once a wound is taken.

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