Old World Battle Report Wood Elves Vs Beastmen

The other day, my friend came over and we had a good old-fashioned brawl with our Old World armies. I brought 2500 points of Wood Elves, and they got 2500 Beastmen.

Conclusion

The game was very close. I think the entire game hinged on turn 3 combat. One crucial item is that I turned to flee with my Wild Riders when charged by the Ghorgon. However, I didn’t flee far enough, and the entire unit was run down and destroyed with not a peep. I also didn’t prioritize my shooting well, and I forgot my hagbane arrows, which did much damage. I also didn’t utilize my forest sprites or my spells effectively. Live and learn.

I was happy with my Glade Guard and Glade Riders. The treekin did ok, and the eagles, I think, are essential to screen troubling units. I would have rather had another unit of the Guard rather than the Sisters of Thorn.

The game mat is by FLG, and the terrain was made by Greenleaf

Beastment

272 – Beastlord, Additional Hand Weapon, Heavy Armour, Many-limbed Fiend, Gouge-tusks, General, The Black Maul, The Fur of Sharggu
330 – Great Bray-Shaman, Gnarled Hide, Pelt of Midnight, Wizard Level 4, Dark Magic, Scimitar of Skultar, Full Plate Chaos Armour, Horn of the Great Hunt
210 – 10 Bestigor Herds, Stubborn, Veteran, Gouge-horn, Standard Bearer, The Beast Banner, Musician
177 – 15 Gor Herds, Additional Hand Weapon, True-horn, Great Weapon, Scimitar of Skultar, Standard Bearer, Magic Standard, Vitriolic Totem, Musician
177 – 15 Gor Herds, Additional Hand Weapon, True-horn, Great Weapon, Scimitar of Skultar, Standard Bearer, Magic Standard, Vitriolic Totem, Musician
85 – Tuskgor Chariots
77 – 10 Ungor Herds, Shield, Throwing Spear, Half-horn, Standard Bearer, Musician
77 – 12 Ungor Herds, Shortbow, Half-horn, Standard Bearer, Musician
205 – 3 Dragon Ogres, Heavy Armour, Great Weapon, Shartak
100 – Herdstone
329 – 6 Minotaur Herds
• 1x Minotaur, Great Weapon, Musician
• 1x Minotaur, Great Weapon, Bloodkine, Burning Blade
• 1x Minotaur, Great Weapon, Standard Bearer
• 1x Minotaur, Great Weapon
• 2x Minotaur, Great Weapon
215 – Cygor
245 – Ghorgon

WoodElves

Glade Lord w/ Cav Spear, Forest Dragon, Hail of Doom Arrow449
Spellweaver, Level 4 Wizard, Elven Steed, Heartwood Pendant, Lore of the Wilds214
Treeman Ancient265
Glade Captain, Battle Standard Bearer, Elven Steed113
4×10 Units of Glade Guard with Hagbane Tips130×4 520
10 Glade Guard with Moonfire Shot120
10 Dryads130
5 Glade Riders with Trueflight Arrows95
5 Sisters of Thorn with Handmaiden128
5 Wild Riders with Standard142
4 Tree Kin204
2x Great Eagle2×60 120

Our initial deployment and round 1. Minimal movement and lots of shooting. The Storm giant in the middle of the picture is my vortex spell.

The right flank looked rough, with me facing down the enemy minotaurs and dragon ogres. I was able to kill 2 minotaurs in the first round of shooting.

Round 3 resulted in the Ghorgon taking on the Woodelf Dragon. Unfortunately, the single six that was rolled into another six meant the monster slayer, Ghorgon, killed my general.

Center of the board after the turn 3 onslaught. My wildriders missed their charge.

Turn 5 meant their main lines could finally get to my bladeguard. It wasn’t pretty.

A rather funny image of his final dragon ogre chasing my final sister of the thorn.

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