July 10th 1921 the day before a truce between the Irish Republican Army and the Protestant Loyalists was a day of pure violence. 17 deaths and 2,000 people homeless as both sides attacked homes and businesses of the other.
Wargame
2 players
Wild West rules or mobster rules will work well
20 models per side, some with grenades or Molotov cocktails
Small Irish village or dense street on a 4×4 board.
Scenario
The IRA player should identify 2 buildings they are defending from the loyalists. The loyalists must use two explosives to destroy the building. The IRA wins if neither building is destroyed while the two sides draw if only one is destroyed. The loyalists should have a car to increase mobility.
Set-Up
Both sides indicate a building to dispatch their forces from. 4 fighters may enter per turn.